Designing Attribution: Technical Disclosure in AI-Mediated Art

Justyna Starostka, IT-University of Copenhagen, Copenhagen, Denmark, juss@itu.dk
Leo Vitasovic, Audio Visual Computing, IT University of Copenhagen, Copenhagen, Denmark, leov@itu.dk
Anders Sundnes Løvlie, Media, Art and Design research group, IT University of Copenhagen, Copenhagen, Denmark, asun@itu.dk
Sami Sebastian Brandt, IT University of Copenhagen, Copenhagen, Denmark, sambr@itu.dk

DOI: https://doi.org/10.1145/3802974.3809458
DIS Companion '26: Designing Interactive Systems Conference, Singapore, Singapore, June 2026

Generative AI challenges established notions of authorship in contemporary art, yet little attention has been paid to how technical aspects of AI systems are disclosed in exhibition contexts. This paper presents a qualitative analysis of 23 AI-mediated artworks, with a focused discussion of 13 cases selected to illustrate distinct disclosure practices. We examine how model architectures, data provenance, interaction modalities, and energy consumption are framed or omitted in attribution materials. Our analysis reveals recurring asymmetries: model architectures are frequently named but rarely explained, data are disclosed selectively, and energy use is systematically absent. Instead of framing technical disclosure as an obligation, we approach it as a designed practice shaped by the artist. Three disclosure strategies emerge: extended technical framing, symbolic technical naming, and strategic opacity. In a climate of growing skepticism toward AI-generated outputs, technical attribution is not neutral reporting, but an active site where legitimacy and authorship are constructed.

CCS Concepts:Applied computing → Media arts; • Human-centered computing → Empirical studies in HCI; • Computing methodologies → Artificial intelligence; • Human-centered computing → Collaborative and social computing theory, concepts and paradigms;

Keywords: Generative AI, AI Art, Art Attribution

ACM Reference Format:
Justyna Starostka, Leo Vitasovic, Anders Sundnes Løvlie, and Sami Sebastian Brandt. 2026. Designing Attribution: Technical Disclosure in AI-Mediated Art. In Designing Interactive Systems Conference (DIS Companion '26), June 13--17, 2026, Singapore, Singapore. ACM, New York, NY, USA 5 Pages. https://doi.org/10.1145/3802974.3809458

1 Introduction

Traditional attribution formats like “oil on canvas” or bronze sculpture assume stable materials and singular authorship. Generative AI (GenAI) disrupts these assumptions. In AI-based artistic practice, agency is often distributed across datasets, models, prompts, and curatorial decisions, leaving the human-AI relationship often ambiguous and raising questions about who or what contributed to the creation of an artwork.

At the same time, the use of Generative Artificial Intelligence in art has become a polarising medium, provoking both enthusiasm and resistance [5]. Empirical studies show persistent preference for human-generated art, with AI-assisted artworks often judged as less authentic or less valuable [21, 22]. Public discourse increasingly associates generative AI with low-quality, exploitation, and cultural harm [13]. The term "AI slop" has gained attention in this context, describing mass-produced, low quality AI generated content [1, 19, 24, 26, 27]. Such framings contribute to a broader climate of growing skepticism, in which AI-generated outputs are framed as careless, exploitative or environmentally harmful, further creating a risk of a public backlash towards AI [6]. These dynamics raise the stakes for how artists working with AI communicate their role, intentions, and responsibilities.

Recent research has extensively classified AI Art practices according to artistic motivations, technical control, or conceptual orientation [4, 14, 25]. These frameworks provide an understanding of how artists engage with AI, but they offer limited insights of how such engagements are publicly communicated. In practice, attribution is often treated as a neutral afterthought (reduced to a brief label description), even though it may play a central role in shaping how artworks are interpreted, valued and trusted. Studies show that audiences tend to judge artworks that include AI as less-authentic or less valuable than artworks created without the use of AI [21]. While debates in AI scholarship and regulation address whether and how AI use should be disclosed [6, 10], less attention has been paid to attribution as a public interface in artistic settings.

In this paper, we argue that attribution in AI-mediated art should be understood as a designed interface rather than a fixed descriptor. We examine how technical aspects of AI systems, such as model architecture, data provenance, interaction modalities, and energy use, are publicly framed, emphasized, or omitted in attribution materials of AI-mediated artworks. Based on a qualitative analysis of 23 artworks, with a focused discussion of 13 cases, we identify recurring patterns and asymmetries in technical disclosure practices by contemporary artists.

Our analysis suggests that artists adopt different disclosure strategies: some integrate technical detail into the conceptual framing of the work; others reference models symbolically without elaboration; and some maintain opacity as part of a narrative or critical gesture. However, our goal is not to propose a normative standard for art transparency, but to strengthen the discussion of how a disclosure and attribution can become a design act. This short paper contributes to discussions on attribution in AI-mediated art and museum labeling by framing attribution as a design space in a climate of growing skepticism towards AI-generated outputs.

2 Related work

2.1 Generative AI as an artistic medium

Generative AI has rapidly become a prominent medium in contemporary art and design [2, 3, 16, 18]. Scholars have been studying how artists engage with GenAI from multiple perspectives. Browne [4] distinguishes between bricoleurs working with machine learning outputs, engineers developing their own algorithms, and contemporary artists critically reflecting on AI itself. Mendelowitz [20] proposes a taxonomy of public artworks, ranging from generative and reactive systems to interactive, learning, and static forms, depending on how artists control data and outputs. Forbes [11] proposes a taxonomy of public artworks based on system behavior, ranging from generative and reactive to interactive and learning systems. Similarly, Grba [14] describes AI as collaborator, subject matter, or autonomous artist, while Salimbeni et al. [25] outline five motivational tropes including co-creativity, data selection as aesthetic choice, reflective investigation of technology, AI as subject for political and ethical critique, and AI as autonomous artist. Some are testing the boundaries of agency by positioning AI as the primary creative subject and the recent example of “Flynn”, a non-binary AI admitted as an art student in Vienna in 2025 [31], exemplify such experiments.

While existing frameworks offer valuable insights into why and how artists use AI, they primarily focus on artistic motivation, technical control, or conceptual orientation. So far, less attention has been given to how these practices are publicly attributed, and how artists communicate agency, responsibility, and the technical foundations of their work. Epstein et al. explicitly identify this gap, calling for "new ways of communicating about artist intention in AI production" [10, p.6]. Therefore, to address this, we look beyond AI art domain and draw on other areas of research connected with disclosure, transparency and attribution in AI systems, seeking to explore how the attribution in AI art may look like.

2.2 Attribution, Credit and Disclosure as Design

Research on labeling AI-generated content demonstrates that disclosure influences interpretation, trust and user response. Gamage et al. show that label design (varying sentiment, iconography, placement, and level of detail) significantly influences how audiences interpret and trust AI-generated content [12]. Similarly, He et al. demonstrate that attribution in human–AI co-creation is socially negotiated, with participants assigning different levels of credit to AI systems depending on perceived contribution and initiative [15]. Recent work in HCI and similar fields more and more often frame disclosure as a strategic choice, shaping interpretation, trust and accountability. Norval et al. [23] argue that disclosure often fails when information is presented without taking into account how the recipients can meaningfully interpret or act on it. They propose treating disclosure as a user-centered interface that must be intentionally structured, suggesting that more information is not necessarily better [23]. In artistic contexts, where attribution materials function as interpretive devices rather than technical reports, this insight is particularly important.

El Ali et al. propose a structured 5W1H framework (who, what, when, where, why, how) for AI disclosure [8]. While their focus is regulatory, their contribution is valuable for cultural contexts because it demonstrates that disclosure is multi-dimensional and cannot be reduced to a single “AI was used” statement. Their framework highlights that how agency and responsibility are framed depends on the audience setting. Similarly, Ehsan et al. [7] argue that how agency is distributed and responsibilities arranged in a given practice is itself a communicative act. In parallel, progressive disclosure has been proposed as a strategy for designing transparency in intelligent systems. Springer and Whittaker suggest that information should be revealed in stages, allowing users to access deeper levels of detail without being overwhelmed [28]. Their work addresses general intelligent systems, but it provides a useful conceptual lens for thinking about layered attribution in museum and exhibition contexts, where audiences differ in expertise, expectations, and interpretive needs.

In the domain of experimental work on AI generated art, Messer [21] found that AI co-created artworks are often evaluated less favorably, particularly when the artist's role is unclear. Similarly, Epstein et al. argue that generative AI complicates audiences’ ability to discern artistic intention and explicitly call for new ways of communicating intention in AI productions [9, 10]. Together, these works show that disclosure is interpretative and relational, yet they largely focus on regulatory, platform, or co-creative contexts. Less attention has been given to artistic settings, where attribution functions as a public interface between artist and audience. By examining how technical aspects of AI systems are made visible (or remain hidden) in AI-mediated artworks, this paper extends disclosure-by-design thinking into contemporary art.

2.3 Environmental Costs of AI Systems

Disclosure frameworks in HCI have largely focused on authorship, intent, and data provenance. The environmental costs of AI systems, however, represent an equally significant and underexplored dimension of accountability. Research outside the arts has begun to quantify these costs empirically: studies of large AI model training document substantial carbon and energy footprints [29], generative AI inference introduces further compounding demands across computation and cooling [30], and within HCI specifically Inie et al. [17] estimate that GenAI use across CHI 2024 submissions produced at least 4,276 kg CO2e.

3 Methodology

To explore how artists publicly disclose their use of AI, we conducted a qualitative content analysis of publicly available attribution materials: museum labels, exhibition descriptions, artist statements, official project websites, and where necessary, interviews and essays authored by the artist.

Sampling. We assembled a purposive sample of 23 AI-mediated artworks, seeking variation across artistic strategy, institutional context (museums, galleries, online platforms), and technical approach (GANs, diffusion models, custom systems). We included widely exhibited and frequently cited works, as well as projects explicitly engaging questions of authorship and agency. The goal was not representativeness but coverage of diverse disclosure practices. We selected 13 cases for focused discussion here as they most clearly illustrate the range of disclosure strategies identified across the full sample. The remaining 10 works will be incorporated in an expanded version of this study. Where available, we recorded the year of first public exhibition for each artwork, as production dates bear on interpretation given the shift from GAN-based to diffusion-based systems around 2022–2023.

Coding. Three co-authors coded the full sample of 23 artworks independently. Differences were discussed across multiple sessions and categories refined iteratively until consensus was reached. Drawing on prior work on AI disclosure frameworks [8], taxonomies of AI art practice [4, 14], debates over training data and authorship [10], and growing evidence of AI's environmental costs [17, 29, 30], we coded each artwork along four dimensions: (1) model architecture: whether and how the AI system is named or described; (2) data provenance: the origin, scale, and licensing of training data; (3) input–output modalities: how the system receives and produces information; and (4) energy consumption: whether training, inference, or exhibition power usage are mentioned. For each dimension we documented presence, absence, and framing of technical information rather than verifying technical correctness.

4 Findings: Asymmetries in Technical Disclosure

Our analysis reveals uneven patterns in how technical systems are publicly disclosed (see Table 1). The different categories are not treated equally, but selectively framed depending on the artist.

Table 1: Analysis of Technical Disclosures in Selected AI-Mediated Artworks. This table details model architecture, data provenance, interaction modalities, and the prevalence of energy disclosure.
Artist & Artwork Model / Architecture Data Provenance I/O Modalities (In → Out) Energy
Alexander Reben amalGAN (2019) GAN Not disclosed Images → Images Not disclosed
Sougwen Chung Drawing Operations (2015) Markov chains, Neural Networks Self-made dataset of drawing gestures Camera feed → Robotic arm movement N/A
Memo Akten Deep Meditations (2018) GAN, VAE Scraped from Flickr Undisclosed → Video & Audio Not disclosed
Memo Akten Learning to See (2017) Conditional GAN 5 self-scraped/curated image datasets Live Video → Video Not disclosed
Holly Herndon Holly+ (2021) Custom Voice Model Self-authored: Herndon's vocal stems Audio → Audio Not disclosed
Joy Buolamwini Gender Shades (2017) Commercial Classifiers (IBM, Msft, Face++) Pilot Parliaments Benchmark (Self-authored) Image → Classification Labels N/A
Anna Ridler Mosaic Virus (2018) GAN Self-authored photography Undisclosed → Video Loop Not disclosed
Refik Anadol Unsupervised (2022) DCGAN, PGAN, StyleGAN 100 million+ scraped images Image → Image (Real-time) Not disclosed
Refik Anadol Large Nature Model: Glacier (2024) "Large Nature Model" (Open Source) 10M+ images (Smithsonian, etc.) Climate Data → Immersive Video Green*
Botto Fragments of an Infinite Field (2021) VQGAN + CLIP Not disclosed Undisclosed → Image Not disclosed
Flynn AI Art Student (2025) Not disclosed Not disclosed Undisclosed, Audio → Text, Image, Audio Not disclosed
Obvious Edmond de Belamy (2018) GAN WikiArt (15,000 portraits) Generation → Print Not disclosed
Miao Ying Training Landscapes (2025) Diffusion Not disclosed ("Glitched" renders) AI Poems → Digital Painting Not disclosed
Table based on publicly available attribution materials. *Claimed 100% renewable.

4.1 Model: Named, but Not Explained

Model architecture is the most commonly disclosed technical element. Many works explicitly name the type of system used. For example, "amalGAN" (Alexander Reben) references a Generative Adversarial Network, "Deep Meditations" (Memo Akten) refers to GAN and VAE architectures, and "Unsupervised" (Refik Anadol) lists DCGAN, PGAN, and StyleGAN. Similarly, "Mosaic Virus" (Anna Ridler) identifies GAN as the core model. However, these disclosures typically remain at the level of general model naming. Details about architectural modifications, parameter settings, or training configurations are not provided. Even when systems operate in real time, as in "Unsupervised", the technical description remains conceptual, not technically detailed.

4.2 Data: Visible, When Conceptually Central

Data disclosure varies significantly. Some projects highlight self-authored or benchmark datasets (e.g., "Gender Shades", "Mosaic Virus", "Holly+"), integrating data provenance into the conceptual framing. Other authors refer generically to data, sometimes stating as “scraped images”, without clarifying accessibility, scale, or licensing. Data becomes visible when central to the artistic concept around critique, bias, or authorship; otherwise, it often remains abstracted.

4.3 Modalities: Disclosed Through The Experience

Input and output modalities are often clear from the installation itself (eg. camera feed to robotic arm, audio to voice synthesis, image to image generation), but the underlying input-output logic is rarely described in attribution materials. In "Drawing Operations" (Sougwen Chung), audiences observe a robotic arm responding to human drawing gestures, making the input-output relationship clearly visible. "Holly+" processes audio input to produce synthetic vocal output.

4.4 Energy: Systematically Absent

Energy consumption is the least disclosed dimension. None of the analyzed works provide explicit information about training energy (e.g., kWh), inference energy, or real-time exhibition power usage. This absence is notable in large-scale projects such as "Unsupervised" (Refik Anadol), which rely on extensive computational infrastructure. Even in technically detailed works such as "Deep Meditations", no energy metrics are mentioned.

5 Discussion: Tensions shaping attributions

Our analysis reveals clear asymmetries in how technical systems are disclosed across AI-mediated artworks. These asymmetries are not arbitrary: they reflect specific pressures on artists working in exhibition contexts, where attribution materials must simultaneously address curators, critics, general visitors, and increasingly skeptical public.

Across cases, three disclosure strategies emerge:

  1. Extended technical framing. Works such as "Gender Shades", "Mosaic Virus", and "Holly+" integrate technical detail into their conceptual logic. In those artworks the data is the argument, and provenance becomes a statement about critique, consent, or ownership. Extended disclosure here may be a strategic move that strengthen legitimacy, and aligns with Messer's [21] finding that disclosing the artist's role can mitigate audience scepticism.
  2. Symbolic technical naming. The majority of works name the AI system (GAN, VAE, StyleGAN, etc.) without elaboration. These names signal technological literacy and locate the work within a recognisable genealogy of AI art, while remaining opaque to general visitors. This partial disclosure may not satisfy the demands for transparency and accountability put forward by some scholars in other contexts [23], but such concerns may need to be weighed against an artist's aesthetic choices in only disclosing partial information.
  3. Strategic opacity. Several works withhold technical detail as a deliberate choice. Flynn discloses almost nothing; and this strategic opacity is a choice, not an accident [7]. However, the same gesture that reads as critical in a media art context may read as misleading to a public already sceptical of AI.

Across all 13 cases, energy consumption is entirely absent from attribution materials, even in large-scale works like "Unsupervised". This is the sharpest asymmetry in our analysis. It may reflect absent norms, unavailable data from commercial providers, or simply a lack of established vocabulary for communicating energy use in artistic contexts. As evidence of AI's substantial environmental footprint continues to grow [17, 29, 30], this absence becomes increasingly difficult to ignore.

To sum up, the three strategies show that disclosure is shaped by artistic intent, institutional context, and strategic positioning, not by any standard of transparency. Different choices carry different implications for how authorship is constructed and communicated. Progressive disclosure formats [28] could serve both general and specialist audiences through layered attribution.

6 Conclusion and Future Work

In this short paper we identified three disclosure strategies: (1) extended technical framing, (2) symbolic technical naming, and (3) strategic opacity, and found energy consumption to be the most consistently absent dimension across all cases. Our findings are grounded in a GAN-era sample and should be interpreted accordingly. The shift toward diffusion models, with their larger training corpora makes the question of technical attribution more urgent. Future work should extend this analysis to diffusion-based practice and examine how artists, curators, and institutions are navigating disclosure in this newer and more legally complicated context.

This work also opens several design directions. Layered attribution formats could serve audiences with different levels of technical literacy simultaneously. Curatorial guidelines developed with artists could establish a shared vocabulary for energy disclosure without imposing a single standard. And HCI researchers could study empirically how different attribution formats shape audience interpretation, trust, and perceived artistic value in gallery and online settings. We suggest that attribution deserves to be treated as both a design problem and an open negotiation over what it means to make and account for art with AI.

Acknowledgments

This work is funded by the European Union within the Horizon Europe research and innovation programme under grant agreement No. 101136006 – XTREME project, coordinated by S.S. Brandt/IT University of Copenhagen, Denmark. Views and opinions expressed are however those of the authors only and do not necessarily reflect those of the European Union. European Union can not be held responsible for them.

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DOI: https://doi.org/10.1145/3802974.3809458